Question: One way developers continue to make money off their consumers for free - to - play games is through in - game purchases such as
One way developers continue to make money off their consumers for freetoplay games is through ingame purchases such as character skins, emotes, accessories, etc. One study claimed that, on average, players spend around $ a year on ingame purchases.
To determine if this is true, a random sample of consumers showed that in a year they spent a sample mean
x
$ with sample standard deviation s $ Use a level of significance to test the claim that the yearly mean spending by consumers on ingame purchases is greater than $
Compute the appropriate sampling distribution value of the sample test statistic. Round your answer to two decimal places.
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