Question: please help with this java program and show some copy of the output please thank you so much 1. The program should have a Main

please help with this java program and show some copy of the output please thank you so muchplease help with this java program and show some copy of theoutput please thank you so much 1. The program should have a

1. The program should have a Main class with a main() method. 2. Design and implement a meaningful Menu class. 3. Within the body of the main() method there should be a user's loop that allows an instance of the Menu class to perform its many and varied functions. For example, implemented in the Menu class there should should be a method called Go Again(), which is used in the construction of the user's loop to allow the computer to ask the user if he or she wants the user's loop to be executed again. Examples of this can be found in Computer ScienceA.pdf. 4. Design and implement a parent class. The name of the class is up to you. I, [Derkacht], in this program description, shall simply call it ParentClass{}. There should be constructors, accessor and mutator methods, general methods, and the toString() method should be over-ridden. 5. Design and implement a child class, that inherits from the parent class. The name of the class is up to you. I, [Derkacht), in this program description, shall simply call it Childclass{}. There should be constructors, accessor and mutator methods, general methods, and the toString() method should be over-ridden. 6. Design and implement exception handlers to make sure that input data is correct. For example, if a private instance variable named weight is declared to hold values of type double, then a negative input should raise an exception and allow the user to try again. That is, a negative weight is meaningless. My [Derkacht] example using weight is just that, an example, and your code, most likely, will use other variables. 7. 1, [Derkacht), am leaving it up to each student what form ParentClass{} and Childclass{} shall take. This is a chance for each student to design and implement an interesting program of their own without being bidden to do so by some programming problem taken from the text. 8. Your work on this project should be uniquely your own, and should not duplicate or copy any work in Computer ScienceA.pdf, the textbook, and so forth. The work that you do for this project should be unique to each student. What you choose to model with your two classes is up to you. But remember, the ChildClass{} and the ParentClass{}should model something interesting, and the inheritance should be meaningful and not trivial. 9. The project of each student will be graded on originality, completeness of each class, and how thorough the Menu{} class allows the user to manipulate instances of each of the two classes. 10. Do no be so intent in climbing the Computational Mountain that you do not take time to rest a little, here or there, on cliff or crag, and from the vantage that the heights afford enjoy those views never glimpsed by those content to dawdle in the foothills

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