Question: please solve fast (D) la the ade below, clicking the bumon causes the rectangle to change color to green, as shown in the figures i.

please solve fast
please solve fast (D) la the ade below, clicking the bumon causes
the rectangle to change color to green, as shown in the figures

(D) la the ade below, clicking the bumon causes the rectangle to change color to green, as shown in the figures i. Higlight an cuangleof an anomy mous class in the given code. [2 points] Rontie the call wo seronAction (ONLY) so that it uses a lambda expression. [4 points] i. Highlight an exampleof and antion (ONLY) so that it uses a lambda points] (A) Define the class Animal. Animals have two behaviors; they can speak0 and they can move0. By default, when an animal moves, the text " This animal moves forward" is displayed. By default, when an animal speaks, the text "This animal speaks" is displayed. A general Animal should not be able to be instantiated. You may use whatever constructors or additional methods you wish. [5 points] (E) Define " where two and" is displayed in speak Lynx, that are Animals. Both Goose and Lynx behave such that () or move(), "goose" or "lynx" is displayed by the appropriate (F) Finally, any instance of Goose can fly0, just as any Flying object can. An Airplane is also a Flying object. Define the Airplane class such that it is Flying and make sure that any instance of Goose is also Flying. The specific behaviors when instances of either class fly 0 are up to you. Instances of (G) Draw the UML class diagram be able to be stored in a variable of type Flying. [ 5 points]

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