Question: Problem 4. (4 points) A game studio is producing a competitive video game with three char- acter classes, supposedly balanced so that no particular class

 Problem 4. (4 points) A game studio is producing a competitive

video game with three char- acter classes, supposedly balanced so that no

Problem 4. (4 points) A game studio is producing a competitive video game with three char- acter classes, supposedly balanced so that no particular class is more powerful than the rest. (a) In 100 independent matches, the following numbers of victories per class are observed: n1 = 32, r12 = 29, ns = 39. How well does the data support the hypothesis that the game is balanced as intended? Give the p-value. (b) The game studio is acquired by an unscrupulous publisher and introduces a fourth, pre- mium class that needs to be purchased separately and is designed to win 1.2x more often than non-premium classes. In 200 independent matches, the following numbers of victories per class are observed: n1 = 42, n2 = 47, n3 = 39, n4 = 72. How well does the data support the hypothesis that the game is balanced as intended (three equally powerful classes and the 1.2x advantage for class 4)? Give the p-value

Step by Step Solution

There are 3 Steps involved in it

1 Expert Approved Answer
Step: 1 Unlock blur-text-image
Question Has Been Solved by an Expert!

Get step-by-step solutions from verified subject matter experts

Step: 2 Unlock
Step: 3 Unlock

Students Have Also Explored These Related Mathematics Questions!