Question: Programming Exercises 1. a. Design the logic for a program that allows a user to enter 12 numbers, then displays them in the reverse order

 Programming Exercises 1. a. Design the logic for a program that

Programming Exercises 1. a. Design the logic for a program that allows a user to enter 12 numbers, then displays them in the reverse order of entry. b. Modify the reverse-display program so that the user can enter any amount of numbers up to 12 until a sentinel value is entered

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