Question: Question 3 : In computer graphics objects seen by the eye in space need to be represented as images on a two - dimensional plane.

Question 3: In computer graphics objects seen by the eye in space need to be represented as images on a two-dimensional plane. Suppose that the eye is at E(x0,0,0) and that we want to represent a point P1(x1,y1,z1) as a point on the yz-plane. To do this, we project P1 onto the plane with a ray from E. The point P1 will be portrayed as the point P(0,y,z). Our task is to find y and z in terms of x0,x1,y1, and z1.
a) Write a vector equation that holds between vec(EP) and vec(EP1). Use the equation to express y and z in terms of x0,x1,y1, and z1.
b) Test the formulas obtained for y and z by investigating their behavior:
i) at x1=0;
ii) at x1=x0;
iii) and as x0.
Question 3 : In computer graphics objects seen by

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