Question: Simple Missile Command style game using asteroids coded using Java and Javafx with these parameter: -The game will open with an introduction box with name
Simple Missile Command style game using asteroids coded using Java and Javafx with these parameter:
-The game will open with an introduction box with name input and a start button
-The user will have a controllable cannon fired by space bar and controlled by arrow keys
-The user will have four lives represented by rectangles, or "buildings" positioned on the ground away from the cannon
-The ground will constantly be bombarded by asteroids (circles) of increasing speed and random size
-The laser will destroy or remove the falling asteroids upon contact
-There will be a score calculator in the upper corner of the game, each asteroid hit will be worth 10 points
-There will be a score multiplier that increases by 1 with each consecutive asteroid destroyed, missing an asteroid will reset the multiplier
-When an asteroid impacts a building it will be removed from the screen, when all buildings are gone the game will end
-At end of game a game over box with the score will be shown
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