Question: Software Design Patterns Assignment 1 . You will apply two patterns to example problems. 2 . The patterns must be iterator pattern and observer pattern.

Software Design Patterns Assignment
1. You will apply two patterns to example problems.
2. The patterns must be iterator pattern and observer pattern.(The subject of the iterator pattern is the music player system , The subject of Observer Pattern is the live bourse tracking system(USD/TRY , EUR/TRY , GAU/TRY , BTC/TRY ...).)
3. You must explain why that pattern matches for that problem.
4. Problem explanation, pattern UML diagram and how it works must be written on one A4 paper (project report)
5.Use Java language

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