Question: / / TASK 1 : transform the vertex to clip space using / / the model view and projection matrices o . vertex = mul

//TASK 1: transform the vertex to clip space using
// the model view and projection matrices
o.vertex = mul(model, v.vertex);
O.uv = TRANSFORM_TEX(v.uv,_MainTex);
o.norm =
mul(UNITY_MATRIXM,
float4(v.normal.x, v.normal.y, v.normal.z,0.0));
return 05
}
/ / TASK 1 : transform the vertex to clip space

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