Question: tes: . Name your sketches using your name, the assignment number, and the question number, exactly as in this example: LastnaneFirstnameA101 . Your prcgrams must

 tes: . Name your sketches using your name, the assignment number,

and the question number, exactly as in this example: LastnaneFirstnameA101 . Your

prcgrams must run upon download to recesve any marks . Submit one

tes: . Name your sketches using your name, the assignment number, and the question number, exactly as in this example: LastnaneFirstnameA101 . Your prcgrams must run upon download to recesve any marks . Submit one pde file for each question .Assignments must follow the programming standards document pablished on the course website on Moodle These assignments are your chance to leam the material for the exams Code your assignments inclependenty We use software to compare all submitted assignments to each other and pursue academic dishonestly vigcrously 21: Static Automobile (Material from Week 2)-7 marks Write a non-active Processing program (containing no setup() or draw() functions) which will draw an automobile in the canvas. You can draw any type of automobile (car, SUV, truck, bus, etc.) you like. Be creative. The rules for the automobile are: It must contain at least 6 shapes (ellipses, rectangles, quad, or other shapes) It must contain at least one line, at least one ellipse or circle, and at least one square, rectangle, triangle, or quadrilateral (quad) It should contain several different colours . It should be roughly centered in the canvas . Don' t make it too complex no more than 16 shapes. . You should use a standard 500 x 500 canvas. Your automobile must be capable of being drawn in any size, and in any postion in the canras (in question 2 and 3 your automobile will change size and move) . All X coordinates, X coordinates, Y coordinates, beights, widths, and colours, must be defined by constants. You wall probably need at least 10 or more depending on how complex your coordinates tes: . Name your sketches using your name, the assignment number, and the question number, exactly as in this example: LastnaneFirstnameA101 . Your prcgrams must run upon download to recesve any marks . Submit one pde file for each question .Assignments must follow the programming standards document pablished on the course website on Moodle These assignments are your chance to leam the material for the exams Code your assignments inclependenty We use software to compare all submitted assignments to each other and pursue academic dishonestly vigcrously 21: Static Automobile (Material from Week 2)-7 marks Write a non-active Processing program (containing no setup() or draw() functions) which will draw an automobile in the canvas. You can draw any type of automobile (car, SUV, truck, bus, etc.) you like. Be creative. The rules for the automobile are: It must contain at least 6 shapes (ellipses, rectangles, quad, or other shapes) It must contain at least one line, at least one ellipse or circle, and at least one square, rectangle, triangle, or quadrilateral (quad) It should contain several different colours . It should be roughly centered in the canvas . Don' t make it too complex no more than 16 shapes. . You should use a standard 500 x 500 canvas. Your automobile must be capable of being drawn in any size, and in any postion in the canras (in question 2 and 3 your automobile will change size and move) . All X coordinates, X coordinates, Y coordinates, beights, widths, and colours, must be defined by constants. You wall probably need at least 10 or more depending on how complex your coordinates

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