Question: typedef struct { volatile uint 3 2 _ t MODER; / / set port mode, e . g . input, output volatile uint 3 2

typedef struct {
volatile uint32_t MODER; // set port mode, e.g. input, output
volatile uint32_t OTYPE; // output type, e.g. push-pull
volatile uinit32_t OSPEEDR; // output speed, e.g. low, medium high
volatile uinit32_t PUPDR; // configure pull-up/pull-down, e.g. none, pull-up, pull-down
volatile uinit32_t IDR; // input data register
volatile uinit32_t ODR; // output data register
volatile uinit16_t BSRRL; // bit set/reset, e.g. low register
volatile uinit16_t BSRRH; // bit set/reset, e.g. high register

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