Question: USING C# PROGRAMMING LANGUAGE You are asked to write a code design, implement, present, and discuss a game called Fruit Collector (FC). FC is a

USING C# PROGRAMMING LANGUAGE You are asked to write a code design, implement, present, and discuss a game called Fruit Collector (FC). FC is a game for kids that allows a player to collect fruits which appear randomly. Every time the player collects fruit, his score increases. More details:

1-Every time the player collects fruit, his score increases.

2-In second level, some barriers and traps will appear randomly, and the player have to avoid them. Otherwise, he / she will lose 10 scores.

3-In level three, bombs and skulls will appear randomly, and the player needs to avoid them. Otherwise, he / she will lose 10 points of his/her score.

4-In both second and third levels, a sand clock and a star may appear as bonus. If the player catches the star, he / she will gain an extra score (+15). Also, if the player catches the sand clock, he / she will gain extra time, so he / she will play more and get more fruit

.5-The player needs to create a profile before start playing or choose a previously created profile to play

6-The game keeps track of the time played for each step and for each level as well as for the whole game

7-The game keeps track of the profiles and their transactions

8-The game should be designed for kids with attractive colors and images

9-The game contains a reporting module to show various reports and statistics about the game

10-You must use LINQ queries to obtain the numbers in the statistics form

11-You must use list collections to store data

12-The game should have at least 3 levels

USING C# PROGRAMMING LANGUAGE You are asked to write a code design,implement, present, and discuss a game called Fruit Collector (FC). FC isa game for kids that allows a player to collect fruits whichappear randomly. Every time the player collects fruit, his score increases. Moredetails: 1-Every time the player collects fruit, his score increases. 2-In secondlevel, some barriers and traps will appear randomly, and the player haveto avoid them. Otherwise, he / she will lose 10 scores. 3-In

Game Profile Report Exit Fruit Collector User name: Scores: Duration (Seconds): Level Game Profile Report Exit Fruit Collector User name: Scores: 10 Duration (Seconds) Level Game Profile Report Exit Fruit Collector User name: Scores: 20 Duration (Seconds): Level Game Profile Report Exit Fruit Collector User name: Scores: -10 Duration (Seconds): Level 00 Menu (This is a menu not buttons) Game Profile Report Exit New Current Statistics End New History Statistics Form Statistics Form Value Item # of games # of profiles Highest score Lowest score Minimum duration Maximum duration Total duration History Form: History Form Profile Jim Levels 3 Date Duration Score 3/2/2020 50 S 40 Step Click 1 ROCO 2 ROC1 3 ROCI 4 R1C1 1/2/2020 35 S Play Back Bonus Dan 1 New Game Profile: Jim Start The Game Current/Create Profile Form Create / Current Profile Save Name: Jim Gender: Male O Female Age: 7 Background color: Blue Yellow Red O Game Profile Report Exit Fruit Collector User name: Scores: Duration (Seconds): Level Game Profile Report Exit Fruit Collector User name: Scores: 10 Duration (Seconds) Level Game Profile Report Exit Fruit Collector User name: Scores: 20 Duration (Seconds): Level Game Profile Report Exit Fruit Collector User name: Scores: -10 Duration (Seconds): Level 00 Menu (This is a menu not buttons) Game Profile Report Exit New Current Statistics End New History Statistics Form Statistics Form Value Item # of games # of profiles Highest score Lowest score Minimum duration Maximum duration Total duration History Form: History Form Profile Jim Levels 3 Date Duration Score 3/2/2020 50 S 40 Step Click 1 ROCO 2 ROC1 3 ROCI 4 R1C1 1/2/2020 35 S Play Back Bonus Dan 1 New Game Profile: Jim Start The Game Current/Create Profile Form Create / Current Profile Save Name: Jim Gender: Male O Female Age: 7 Background color: Blue Yellow Red O

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