Question: Using netbeans java GUI, design a multiplayer game using javasocket programming multithreading. The server connects to 4 players. This is server and client based. The
Using netbeans java GUI, design a multiplayer game using javasocket programming multithreading. The server connects to 4 players. This is server and client based.
The server ask the client to roll a die as the game and the server says that if suppose client 2 has scored a six he becomes the game winner. The server controls all the 4 players and allocates marks to the players according to their performance.
show all detailed explanations along with full codes and comments. show also the GUi layout screenshot of the program. Fast response please
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