Write a program called Football that uses the DrawingPanel to draw the figure shown in Figure 3G.34.
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Write a program called Football that uses the DrawingPanel to draw the figure shown in Figure 3G.34. Though the figure looks to contain curves, it is entirely made of straight lines.
The window is 250 x 250 pixels in size. There is an outer rectangle from (10, 30) to (210, 230), and a set of black lines drawn around the edges every 10 pixels. For example, along the top-left there is a line from (10, 200) to (20, 30), a line from (10, 190) to (30, 30), a line from (10, 180) to (40, 30),... and along the bottom-right there is a line from (20, 210) to (210, 200), a line from (30, 210) to (210, 190), and so on.
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Related Book For
Building Java Programs A Back To Basics Approach
ISBN: 9780135471944
5th Edition
Authors: Stuart Reges, Marty Stepp
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