Write a program that simulates a stopwatch, as shown in Figure 16.45a. When the user clicks the

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Write a program that simulates a stopwatch, as shown in Figure 16.45a. When the user clicks the Start button, the button?s label is changed to Pause, as shown in Figure 16.45b. When the user clicks the Pause button, the button?s label is changed to Resume, as shown in Figure 16.45c. The Clear button resets the count to 0 and resets the button?s label to Start.image

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