Question: How might gamification help empower learning? How might you leverage the Design Process in a classroom with students? Reflect upon one of the challenges presented

How might gamification help empower learning?

How might you leverage the Design Process in a classroom with students?

Reflect upon one of the challenges presented to you from the last couple of slides which is about digital assessments and designing. What are your thoughts or connections?

Share one tool you are interested in learning more about presented on the last couple of slides.(word processing tool)

Describe one of the tasks that interested or surprised you the most. Would you consider using it with your students? Why or Why not?

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