Question: The usual transformations on homogeneous coordinates for 2D computer graphics involve 3 3 matrices of the form where A is a 2 2
The usual transformations on homogeneous coordinates for 2D computer graphics involve 3 × 3 matrices of the form
where A is a 2 × 2 matrix and p is in R2. Show that such a transformation amounts to a linear transformation on R2 followed by a translation.
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Consider first applying the linear transformation on R 2 whose matrix is A then applying a trans... View full answer
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